The rise of Minecraft and Cross-platform gaming

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Historically, the majority of desktop and console games have been looked at in a negative light by parents, primarily because they were deemed to have a detrimental effect on outlook and concentration levels in children. This depends almost entirely on the nature of the game and the amount of time spent playing, however, and it is perfectly possible for computer games to have a positive impact on children and young adults.

This is embodied by the popular game Minecraft, which emerged as a desktop title and has since earned repute as a console and mobile experience. Boasting both historical relevance and a platform through which players can learn through the development and construction of buildings, Minecraft has since evolved into an educational game that offers considerable value to children and adults alike.

While Minecraft has a number of natural advantages that are worthy of consideration, it is fair to say that the playing experience has been considerably enhanced by technological advancement. Take the introduction of Microsoft’s HoloLens, for example, which has used the principles of augmented reality to enables users to construct authentic three-dimensional structures from the comfort of their own home. This instantly elevates gameplay onto an entirely new level, while affording players an opportunity to learn through senses such as touch.

Additionally, it was recently confirmed that Minecraft will soon enable cross-platform multiplayer interaction between mobiles and Windows 10. This will allow up to five players access on a local network between Minecraft: Pocket Edition and Minecraft: Windows 10 Edition Beta, using the upcoming patch update 0.12.1. This update will also let players connect through the Xbox, enabling real-time gameplay and authentic interaction in the process.

The potential of augmented reality and cross-platform gameplay is huge for Minecraft, especially from an educational perspective. There is even a chance that the game may be integrated into the classroom to provide an interactive learning experience, as children use devices such as the HoloLens to learn about everything from construction to the types and applications of sustainable materials.

These developments represent the hidden appeal of the gaming world, which is typically driven by concepts that are fun and entertaining rather than educational. With platforms such as Europa online casino generating millions of pounds annually, it is all too easy to overlook the power of games to inform and educate players. This is something that is finally being recognised and exploited, however, as technology evolves to transform traditional gaming into a textured and sensory experience.

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