Friday, March 23, 2018

Tag Archives: Mixed Multi-GPU

DirectX 12 Mixed Multi-GPU
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DirectX 12 Mixed Multi-GPU Actually Works

One of the biggest features you will see talked about with DirectX 12 is asymmetric multi-GPU, which lets you mix and match different GPUs from both AMD and NVIDIA as long as they support a consistent feature-level. In the case of "Ashes of Singularity" that is Direct3D 12_0. In order for this to work you need two DirecX 12 graphics cards and of course a DirectX 12 application, don't expect this to work on DirectX 11 games.

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