DOOM Developer Wants Game To Be The Best Looking 1080P 60FPS Game Out There

In less than three months we will have a new DOOM game, after waiting 12 years! The games publisher Bethesda Software has released a three-part blog series in which they detail 22 reasons to love DOOM. The last part has a section on idTech 6, which is the new version of the legendary engine that powered DOOM, Quake and many great titles. idTech 6 will power the new DOOM game and the developers of the game are very excited about it.

DOOM

Back then id Software’s engine was very cutting edge in terms of technology, but the release of idTech 5 was a pretty big failure. Because of this id Software hired several members of the Crytek tech team, including Lead Rendering Programmer Tiago Sousa. Sousa had this to say about idTech 6:

“My hope is not a very humble one, but I’d like to help bring idTech back to the forefront of technology once again.”

Lead Project Programmer Billy Khan added that the teams goal is for DOOM to be the best looking title running at 1080P 60FPS.

“We want players to wonder how DOOM and idTech 6 games can be so visually stunning at 60 frames-per-second at 1080p on all platforms, when other titles cannot even achieve a similar look at 30 frames-per-second. Our goal is to be the best-looking game at 1080p at 60fps.”

DOOM is scheduled to launch on May 13th on PC, PlayStation 4, and Xbox One. We will see then if idTech 6 is what these developers hope it is!

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