Last week the guys over at PCWorld got their hands on the latest 3DMark test that actually shows how much more efficient the Windows 10-only API than its predecessor DirectX 11. Microsoft has said that DirectX 12 should have more than double the performance of the current DirectX 11 API, but looking at these results it shows quite a lot more!
At the Game Developers Conference in San Francisco AMD and CryTek announced their new partnership to bring AMD’s low-level Mantle API to CryTek’s fourth generation CryEngine. “AMD is delighted to bring Mantle support to the enormous audience of gamers and game developers reached by Crytek’s CRYENGINE,” Ritche Corpus, AMD’s ISV Gaming and Alliances boss said […]
The guys over at VideoCardz have published a list of upcoming games to support AMD’s Mantle API. Mantle is currently only supported on a single title right now, which is Battlefield 4. Thief was released last week and while it does not have Mantle yet, it will very soon.
While both AMD and EA released their own benchmarks using the Mantle API, we have been waiting for an independent test and now we have one. The test configurations used by both EA and AMD were a little odd so the guys over at Computerbase.de conducted their own test and the results do not disappoint.
It looks like AMD’s Catalyst 13.35 beta driver has been leaked by Toshiba. This is the first Catalyst driver to include AMD’s Mantle API and TrueAudio. Toshiba actually has listed the driver package on their support site. AMD’s Radeon R2xx series of graphics cards and their new Kaveri APUs will make the most of this driver.
The decision to delay the Mantle patch for Battlefield 4 was arrived at after much consideration. DICE on the public introduction of Mantle has received continuous support from AMD and the release of the Battlefield 4 has already been stirring a lot of excitement. This was stated by a public representative of AMD who also confirmed that a January release is what AMD is looking forward to now.
May 27, 2015 0
May 27, 2015 0