Microsoft recently announced that they have acquired the rights to the Gear of War franchise from EPIC Games. Microsoft now has ownership of everything Gears of War, “including rights to all existing and future games, entertainment experiences and merchandise.”
I’m sure by now you have heard of Epic Games, they are the creators of the very popular Unreal series, the Unreal Engine that powers many PC games and one of the most popular franchises on the Xbox 360, Gears of War. If you did not know Epic just turned 20 years old (damn that makes me feel old!) and decided to give away a pretty sweet soundtrack. We decided for this week’s Gaming Friday article we would a look back at the past 20 years of Epic Games.
Gears of War is one of the biggest franchises to be created during the current (7th) console generation. The first Gears of War launched back in 2006, the second in 2008, and the third in 2011. What started off as a simple war between humans and locusts, has spawned a trilogy of intense third person cover based gameplay.
The third installment of the Gears of War series picks up quite some time after the second. Epic has included a video to fill in the time gap between the two games, while also getting any completely new players caught up to speed. While that is all fun and gravy, the question is, how does Gears of War 3 differ from its predecessors?
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