It has been speculated that the PS3 controller is far better than the PS4 controller as far as the advancement level is concerned. The DualShock 3 and quite obviously the SixAxis controller both offer analog buttons on UDLR along with the contemporary circle, triangle, cross and square. Different levels of pressures can be detected on these as they sense each level of pressure being exerted and this serves the purpose of giving some control over the game to players. This is quite helpful in games such as Gran Turismo and Fifa. No matter how powerful and helpful with gaming, this feature wasn’t so obviously exploited by manufacturers and Sony who was previously using it, has dropped support and is not featuring it in the DualShock 4 controller.
The DualShock 4 controller features the digital buttons instead of the analog ones and also the touch control panel. Sony wanted to add the touch pad for which they wanted to acquire as much space as they possibly could. And once the square, cross, circle and triangle button were placed, they didn’t quite match the way they were on DualShock 3 controller. This resulted in the square and circle buttons being far too apart as compared to the triangle and cross buttons. Fortunately enough, this problem has been solved and the buttons are now placed evenly, leaving a little more horizontal space for the touch pad. A lot of fans have been disappointed by Sony’s choice for the DualShock 4 and they are still of the view that the previous versions looked better.