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Introduction
The Best of E3, Editors Choice, People’s Choice and sequel to the Game of the Year, those are some mighty high accolades for any game. Call of Duty 2 takes you back into the trenches, cities and beachheads of Activision’s top selling World War II First Person Shooter game for another tour of duty as a member of American, British, Russian or German soldiers in a classic shooter that has some big shoes to fill.
First Looks
The packaging is about what you’d expect plenty of hype, much of it well deserved and the usual list of requirements.
- Pentium IV 1.4GHz or AMD Athlon XP 1700+ processor or higher
- 256MB RAM (512MB RAM recommended)
- 3d Hardware Accelerator Card Required – 100% DirectX 9.0C compatible 64MB
The game was play tested on a machine with the following specs.
- Pentium IV 3.6GHz Processor
- 1GB RAM
- ATI X800XL Graphics Card with DirectX 9.0C
The Gameplay and Installation
Installing from the Special Edition DVD took a while, but was for the most part painless and provided no issues. Once the installation is done you’re given two icons, just like the original Call of Duty. One for single player and one for multiplayer, as this is the kind of game where multiplayer is the life blood of the experience this is where I jumped in first. My impression right from the start was easy to sum up. What’s different between this and the original Call of Duty? Not a whole lot actually. Many of the multiplayer maps are the exact same maps as in the original game. The graphics are about on par with the original game as well. So in the multiplayer department there isn’t a lot new going on. The single player aspect of the game however is full of new missions and objectives and is a lot of fun to play. After completing the single player missions however you are left with little replay value unless you have never played the first Call of Duty. The multiplayer aspects of the game tend to have some flaws.
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