Testing – Gaming
The Alien vs. Predator benchmark is our first game benchmark, it is a standalone benchmark. As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Giger’s famous Alien design. We ran the benchmark at high settings with 4x antialiasing.
Up next is DiRT 2, which is a DirectX 11 game. We used the built in benchmarking tool with all the settings set to high, antialiasing set to 8x and the resolution set at 1680 x 1050.
NVIDIA recently released the Tom Clancy’s H.A.W.X. 2 benchmark, which is also a standalone benchmark. We ran this benchmark at 1680 x 1050 resolution with antialiasing set to 8x.
Our final game test is Crysis Warhead. This game crushes most systems out there and is very graphics and memory intensive. We used the Framebuffer Crysis Warhead benchmark tool. We used the Gamer setting with a 1680 x 1050 resolution on the ambush demo with 8x antialiasing.