3DMark11 is a notoriously popular method of gauging 3D performance, producing a score at the end of the run. Utilizing DirectX 11 (hence the name), advanced lighting, shadows, tessellation and others, it makes sure to test the capabilities of your hardware. We ran 3DMark 11 on the performance setting.
Following 3DMark11, we utilized its sister suite, 3DMark Vantage. 3DMark Vantage is optimized for the previous generation of DirectX, DirectX 10, but that doesn’t make its results any less relevant. Again, like its younger sibling, 3DMark Vantage presents a score at the end of its benchmarking routine. Again we ran it on the performance setting.
The IdeaPad U410 is in no way made to be a gaming machine, but it does have dedicated graphics in the NVIDIA GeForce 610M. One of the most popular games of all time is Counter-Strike: Source. It as well as many other games that are still played today are based off the Source Engine. For that reason we are running the built-in video stress test. The settings set on “High” for everything and I ran the benchmark at the native 1366 x 768 resolution and again at 1280 x 720. Here are the results.
The Lost Planet 2 benchmark is next. It actually has two tests in it, we opted to run test A. The primary purpose of Test A is to give an indication of typical game play performance of the PC running Lost Planet 2. (i.e. if you can run Mode A smoothly, the game will be playable at a similar condition). In this test, the character’s motion is randomized to give a slightly different outcome each time. Game settings were put on low for the first test and medium for the second. The benchmark was run at 1280 x 720 resolution.
Still pretty decent performance here, but again this is in no way a gaming machine.
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