Testing – Video
Now on to the video tests. Up first is 3DMark 11 and 3DMark Vantage. We ran both tests at the “Performance” setting.
Up next is Heaven Demo 2.5. The Heaven Demo is based off the Unigine and is actually a DirectX 11 demo. The settings we used were 1920 x 1080 resolution, shaders: high, textures: high, filter: trilinear, Anisotrophy: 4x, antialiasing off.
Rounding out our video testing is the Stone Giant Demo. Stone Giant is a DirectX 11 demo produced by Fatshark in collaboration with BitSquid using BitSquid Tech. It has primarily been developed to test the BitSquid tools and technology in a real-world production environment. The demo showcases how DX11 hardware tessellation can be used to achieve a high level of geometry detail in close-up shots. The settings we used were Resolution: 1920 x 1080, Aspect: Auto, Tessellation: High.