During Microsoft’s E3 2016 briefing the company confirmed that next chapter in the Gears of War franchise, Gears of War 4 will ship for both Xbox One as well as Windows 10 the same day! On top of that this is the first title that supports the new Play Anywhere program. That means you will be able to buy one copy of Gears of War 4 (either PC or Xbox One) and be able to play it on either platform. You also will have cross-play, meaning that any player on Windows 10 or Xbox One could play the game together or against each other.
Not much is really known about the Windows 10 (PC) version of Gears of War 4, but but Inquisitr did learn something from The Coalition’s Technical Director Michael Rayner, the game will have unlocked frame rate on PC even while playing with or against Xbox One players.
On the Xbox we’re running at 30hz, 1080p for the campaign, 60hz, 1080p for multiplayer. On Windows 10, PC gamers will run as fast as your hardware will support. So you can lock it to your Vsync or your monitor refresh rate, or you can run it fully unlocked, you know, 120 frames or whatever your system can support.
Because of the way the engine works, at the core it supports a variable time stamp. The way that the network updates happen between co-op [or] two players, we can have the PC game running at the higher frame rate against the Xbox One at a fixed frame rate. And everything works.
That is good news, especially after the disaster that was Gears of War Ultimate Edition. Gears of War 4 will be based on Unreal Engine 4, so expect a much better experience on PC.
We have not seen any assets for the Windows 10 version of the game, but studio head Rod Fergusson shared this Vine GIF on twitter.
— Rod Fergusson (@GearsViking) June 13, 2016
Check out the latest trailer for the game below.