DOOM has been in the works for a while now and is one of the more anticipated first person shooters for this year. We have not heard that much as far as details on the game, but now that the closed alpha is going on we have more information on the weapons, enemies and more!
Now that the closed alpha is going on we see the return of many of the games popular and iconic demons, unlockables and much more. Here is a great summary of what has been found in Doom by Doom World forums user Almonds.
-The project is internally named Zion.
-The engine has a similar architecture to Doom 3’s.
-There’s a new system named AAS2, which seems to be for collision and area data.
-The CVar and Console Command systems seem to have been merged.
-There is a new weapon named the Mancubus Gland (lol gland getit)
-You can play as a Mancubus in MP (not available at the moment).
-The Mancubus has a heat ventilation system in both SP and MP. It can kill you.
-There are bounce pads.
-There is a new enemy named the Hell Soldier, but is only referenced in two places. Perhaps removed.
-There is a Codex, I assume this is like Doom 3’s.
-There are 6 keys. Maybe more.
-The Cyberdemon can be resurrected, dash, strafe, charge attacks, use seeker missiles, evade your fire, use a gigantic scythe, do a ground pound, use missile barrages, and choose between several ammunition types.
-He also has several stages of damage, where his behaviour changes.
-Enemies have pain chances, and multiple states of pain. These are (ordered): twitch, heavy twitch, interrupt, stun, falter, push back, stagger, and knockdown.
-You can modify your BFG. It has: Rapid Fire, Charge Attack, Beam Fire, Spherical Fire, Arc Fire, and Burn Fire. Burn Fire is a flame BFG.
-It also has mods for double damage and increased capacity.
-There is also a new weapon named the Arc Cannon. I do not know anything other than it does splash damage and charges cumulatively.
-Another confirmed weapon is the Lightning Gun, and Damage Shield.
-The Revenant can punch you.
-Glory Kills can be disabled in PvP.
-The PvP is UAC versus Marines.
-There are unlockable player armor skins in MP.
-SnapMap has a currency named snapCoins. These are not microtransaction bound, and are entirely just to keep you mapping.
-There are a fucktonne of variables you can edit on everything ever in SnapMap.
-There are modding tools named idStudio. These may not be available to the public immediately.
-idStudio is very powerful, with its own scripting, action chaining, map tools, and much more.
Screenshots from the closed alpha have also been shared. Many of them show the menu and different options including the “Nightmare” difficulty setting, which show make for some pretty insane gameplay. Here are all of the screenshots (click for a full-size image):
DOOM is set to be released on May 13th on PC, Xbox One, and PlayStation 4.