Author: Bob Buskirk
- System Overview and Testing Procedures
- Testing – CPU & Memory
- Testing – System
- Testing – Video
- Testing – Gaming
- Final Thoughts
Testing – Video
Now on to the fun stuff video testing! Our first test is 3DMark 11, we ran it on the “Performance” (720p) setting.
Next is 3DMark Vantage. It was run on both the “High” and “Performance” setting.
Stone Giant is a DirectX 11 demo produced by Fatshark in collaboration with BitSquid using BitSquid Tech. It has primarily been developed to test the BitSquid tools and technology in a real-world production environment. The demo showcases how DX11 hardware tessellation can be used to achieve a high level of geometry detail in close-up shots. The settings we used were Aspect: Auto, Tessellation: High, 4x AA and we did 4 different resolution settings.
Our final video benchmarking tool is the Heaven Demo v3.0. The Heaven Demo is based off the Unigine and is actually a DirectX 11 demo. The settings we used were resolution: 1920 x 1080, shaders: high, textures: high, filter: trilinear, Anisotrophy: 4x, tessellation: High. We ran it on four different antialiasing settings.